Tuesday, March 26, 2013

Fallen Newborns, Spring 2013

For those younger than 7 days in Second Life, 
the seasonal change for a warm welcome to the grid.

Saturday, March 23, 2013


Am delighted to introduce you Madpea's New hunt/game that starts today and will run till May 31, the "Lost Treasure of the Inca Warrior" Game.  Enjoy, shall be fun, 

Starts March 23rd at 10AM SLT and runs until May 31

GAME START SLURL: http://maps.secondlife.com/secondlife/Hoshi%20Island/127/124/1132
( Sim opens March 23rd @ 10AM SLT )

HOW TO PLAY: To play the game you simply buy a GAME HUD at the starting point for 100L and then wear it. During the game you will be faced with many obstacles and will need to hunt for an item to overcome those obstacles. Your HUD will always keep track of where you left off in the game. This is a perilous adventure and there is a health bar. If you die, you will respawn at the beginning of the game and start over, but will keep any items you have already collected. Good Luck :)

ABOUT THE GAME: Ancient Incan stories whisper of a hidden cave in the remote mountains of Ecuador where a vault lay sheltered from the light of day, untouched for centuries. According to legend, the vault is filled with precious gems and unimaginable treasures that are ripe for the taking. Previous explorers have left a map that leads to the place the locals call "The Devil's Cave". Scribbled on the back of the map are notes citing encounters with horrific creatures and deadly traps that guard the cave. Many who have tried to find the treasure returned with terrible injuries, missing limbs, and some never returned at all. However, not everyone is so unfortunate, and that is why we're offering you the chance of a lifetime.

Embark on an epic expedition to solve puzzles and dodge deadly traps as you navigate the Devil's Cave. Will you risk everything to uncover the secrets that lie within? It's not just a hunt anymore, it's a thrilling adventure where your life is at stake!


Friday, March 15, 2013

Genre ~ Goth

SLURL: Genre


Blood Snakes.
Hope you enjoy as I did.

Body wrappers, skinmakers, celebration and growth.

The Skin Fair 2013 Startled.
I found Myself in awe by looking at the incredible variety, creativity, skills, ideas, passion that body wrappers share with the rest of Second Life world and its living pixel bodies.
I admit I rarely look what other skinmakers do, it's an amazing chance for Me to finally look at other creative brains as well as their approach over skinmaking and character design. The passion we all share to give life and incarnate pixel personas is touchable in the air of new ways to think avatars, as hybrids, the way to integrate genetics with multiple layers and much more options and ideas.

Concerning My release for the fair I had to give up on releasing the project I was working on since not even at 50% completion (go superhuman Me, I know, but I am back to sleeping...), put it on side and catch one of the works in progress I had ready to kick out for spring, Crystal Faes in Musk, that I often was requested. The big thing I am having hands on currently is too important and a strong radical change to any future skin I'll do, so I choose to not rush and propose it half done and not how it's supposed to be.
So why am I telling you at all this? Well because I worked truly hard on a lot of things recently (libertine, petites, skins) and nothing is still showing up: this can be very frustrating and I am constantly late with anything I do, so people tends to see it as I am giving up on creating as I used to: this is not the case. It's like metabolizing a project forever, the infinite has to be broken soon and will be the Lion to roar and open the path to new rebirths.
The Third generation of Gods will arrive, but seems they chose to not appear for the Skin Fair, they call for Magnificat.

Untill then.. enjoy a new pixie you, it's spring.
Even if you don't need a new skin I do suggest warmly to visit the faire, it's truly ful of almost naked girls in underwear everywhere (often bald too).